top of page

Elizabeth
3D ANIMATION - 2025
This is my final animation project for my second year at university. For this project I focused on the theme of sustainability and how it can be brought into the average persons everyday life through donating items rather than throwing them away. I worked primarily within Autodesk Maya for this project, with it being used for the majority of animation and environment creation. Zbrush was used for the character sculpt and Adobe Substance Painter was used to texture all models.
Below see the final animation, character turnaround and final rendered images.
Project Gallery

bottom of page

